Abstract
Crucible's maze build gives a GPU net nine inputs more and two outputs it reads back. The game's Gladiator now reads such a net: the way to its enemy by the map's own route, the walled flag, three arcs of its own motion and the two kept numbers, with the rules' answer turned round a wall as the Commander turns. A maze champion widened from a world one answers as it did; the trained one plays as the Gladiator.
I. Intent
Paul: "How would we give a sensor to the AI net, and Brinz such that it has enough information to pass the maze."
Asked which treadcore change to build, Paul chose: "nav_senses for the Gladiator, w_breach intrusion dial".
II. Decision log
| Decision | Cause |
|---|---|
The way by route_kept, not a grid | the rules' own planner; the game has the map |
| A clear line is the way itself | crucible's route_from does the same |
| An empty route reads walled | the map's planner says so; crucible's wave gives 255 |
| The rules' answer turns round a wall | crucible's errand; the Commander routes there |
| The kept numbers cleared when no enemy is in reach | each of crucible's runs begins at nothing |
| A four-output champion's last two are nothing | one think for every champion |
III. Method
cargo test -p treadcore-brain; a census of eight seeds of 300 s with GLADIATOR= the trained maze champion and bot_style = 17.
IV. Results
| Check | Result |
|---|---|
| treadcore-brain tests | 174 passed (six new) |
| Widened champion's four outputs | equal to the world one's within 1e-5 |
| The maze champion as the Gladiator, 8 seeds | plays every game; -2.61 +/- 1.05 on this Mac's one map |
V. Discussion
The score is not a read: eight seeds on a Mac's single map. The read is orrery's bridge, 192 seeds on every map, once the maze home is on the fleet.
VI. What is not built
The Gladiator's net has its say only in a duel; the mazes away from an enemy remain the Commander's. The kept numbers move at each decision, five a second, where crucible's move every step.
VII. Paul's decisions
Build nav_senses and the w_breach dial, each with its own LR; keep the GPU's trade cap and train on; cut crucible's maze build's cost before it goes to the fleet.